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SaveGame Manager GX r119

Wii, Wii: Update

dj_skual und giantpune haben den SaveGame Manager auf Revision 119 aktualisiert.

 

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Changelog:

Spoiler

r119

* Added Class Nand and Class Tools

* Reworked lot of fonctions to use those new classes

* Reworked old mii_installer fonction as a new class Mii

* Fixed Random freeze while browsing save on wiisave.com

* Fixed browser’s freeze if no mii or savegame are installed in the nand

* Lot of sources changes, clean and sort

* Added a Mii::FixDB() fonction on startup (fix Facelib file and miichannel’s

datas):

1) On Real Nand:

* If Facelib datas are corrupted, the app will fix the file, but all miis will be loses

* If the MiiChannel’s datas are set to ask to begin with create a mii, the app will fix datas to avoid this problem. You can now install Miis from my app before use the MiiChannel and never have to create a new Mii

manually.

2) On Emulated Nand (uneek):

* If Facelib are not installed, the app will install this one.

You can now manage Miis without a MiiChannel installed. Nice for games like Mario Kart…

* If the MiiChannel is installed and datas are not installed or

with bad set, the app will create and fix datas.

3) The app need a mii_db.bin file to fix FaceLib, there are 2 ways:

* If your wii is not connected to internet, download on google

site and copy the file in your config folder (http://savegame-manager-gx.googlecode.co/file/mii_db.bin)

* If your wii is connected to internet, the mii_db.bin file is not found on storage device and the app is set to auto_connect, the app will download the file.

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