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Emulatoren Updates: FBZX Wii v4, DOSBox Wii v1.7, und Genesis Plus GX v1.7.0

Wii, Wii: Update

FBZX Wii

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Changelog:

Spoiler
Version 4

  • In Joypad mode, the nunchuck works now
  • New code for Y-3-8912 emulation
  • Fixed RETN and RETI Z80 instructions
  • Fixed Flag emulation for many Z80 opcodes: Speedlock loader works now. Only the Flag in Bit n, (HL) is not correctly emulated.

 

DOSBox Wii

Download

Changelog:

Spoiler
1.7 – June 30, 2012

  • Support for newer Wiimotes
  • Updated to latest DOSBox SVN
  • Updated to latest libogc and devkitPPC

 

Genesis Plus GX

Download

Changelog:

Spoiler
Core/SCD

  • added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc)
  • added .ISO & .BIN CD image file support
  • added 512K backup cartridge RAM support
  • added savestate support for CD games
    NOTES:
  • to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin
  • CD audio tracks (CD-DA) are not supported (yet)
    Core/CPU
  • modified 68k core for Mega CD / Sega CD support
  • optimized 68k core using prebuild const tables
    Core/VDP
  • improved DMA accuracy
  • improved accuracy of nametables register & VSRAM writes during HBLANK: fixes "The Adventures of Batman & Robin" (graphical issues during 2nd Boss fight).
  • added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis)
    Core/Sound
  • improved synchronization between SN76489 & YM2162 cores.
  • improved accuracy of SN76489 core timings.
    Core/MD
  • added support for some recently dumped unlicensed games.
  • improved emulation of 32k bankswitch hardware used by a few unlicensed games.
  • fixed behavior of Z80 banked reads from 68k RAM (verified on real hardware).
  • fixed support for 128K Pro Action Replay ROM.
    Core/MS
  • added support for all recent korean ROM dumps by SMS Power.
  • added emulation of korean multi-game mapper (4-Pak All Action)
  • added pseudo-random RAM pattern initialization on Mark-III and Japanese Master System (fixes "Alibaba and 40 Thieves" & "Block Hole")
  • added port $3E emulation & internal BOOTROM support (Master System & Game Gear only).
    Core/General
  • added an option to set VDP mode (PAL/NTSC) independently from console region.
  • added an option to select original system master clock frequency (PAL/NTSC/AUTO), emulation will run at selected frequency when VSYNC is disabled.
  • fixed 68k context loading/saving (Sol Deace).
  • fixed C89 incompatibilities for better portability.
  • removed use of "long int" type for portability on 64-bit platforms.
  • moved savestate zlib compression out of emulation core (for ports that don’t use it).
  • various optimizations.
    Gamecube/Wii
  • removed ROM load device selection from Load Menu: default ROM device must now be configured in menu settings.
  • added specific load buttons, browsers & saved paths for each systems, this also fixes slowdowns caused by screenshot loading when browsing from slow devices.
  • added support for left/right buttons as page up/down keys in ROM browsers
  • added right analog stick as default "return to menu" key for Gamecube controllers
  • added alternate remappable menu key combo for Gamecube controllers
  • added an option to disable VSYNC (emulator is synced with audio hardware instead of video).
  • added an option to boot system from "BIOS", with or without cartridge.
  • added Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory).
  • replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System)
  • State & SRAM files are now only compressed when saving to Gamecube Memory Cards
  • various fixes & cleanup.
  • compiled with devkitPPC r26 & libogc 1.8.11.
    Gamecube
  • improved progressive mode support when component cable is detected (hold B during startup to switch menu video mode configuration)

 

Quelle: WiiBrew, WiiBrew,

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