McLeodGaming hat SSF2 gepatcht!
Changelog:
Spoiler
- ALL LOADING BUGS FIXED
- Long tags aren’t cut off anymore
- All remaining OHKO’s fixed (Zelda ledge attack, Ichigo fully charged Getsuga)
- Bomberman’s bombs recolor with him. New explosion sprite.
- Bomberman minor balance tweaks
- Samus ledge animations aligned better, can be hit
- Meta Knight star KO forever-spin bug fixed
- Lloyd balance tweaks
- Fixed hitstun on Ichigo upB last hit
- Peach umbrella hitbox closer to Melee/v0.8b rather than weird
- All jab resets work properly (yes, jab resets have been in since the Twitch release.)
- All getup animations have approx 11 frames of invincibility, and end on frame 16
- Donkey Kong balance tweaks
- Ichigo upB vertical movement increased
- Meta Knight balance tweaks
- Sonic is now the fastest character in the game again
- Goku nair hitstun bugfix
- Zelda’s nayru’s love now reflects
- Zelda minor balance tweaks
- Player 4’s select hand now works
- Item switch menu’s hand now makes descriptions pop up
- You can shield grab with the grab button now
- Players can be grabbed out of their getup animation as long as they aren’t invincible
- More tweaks to VVVVVVV
- Silver is now less homosexual than his appearance in Sonic 06 (death bug fixed)
- Intro optimized