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WiiMednafen v0.1

Wii, Wii: Update

Raz0red hat WiiMednafen auf Version 0.1 aktualisiert.

 

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Changelog:

Spoiler

0.1 – January 13, 2012

  • Added support for MegaDrive/Genesis.
  • Added rewind support for the following emulators:
    • GameBoy/GameBoy Color
    • Game Gear
    • Lynx
    • Nintendo Entertainment System (excludes FDS games)
    • Neo Geo Pocket
    • PC Engine/TurboGrafx 16 (excludes CD games)
    • Sega Master System
    • WonderSwan (excludes large SRAM sizes: Dicing Knight, Judgment Silversword)
  • VI + GX scaler (eliminates majority of scaling artifacts).
  • Default screen sizes per emulator (1x, 2x, Full, etc.).
  • Full widescreen support
  • 16:9 correction option (displays 4:3 on widescreen displays).
  • Double strike (240p) mode support (can be enabled globally and per-emulator). By default, is explicitly disabled for handheld emulators.
  • Color trap filter (Eke-eke implementation)
  • Master system FM sound support (when region set to Domestic/Japan)
  • Virtual Boy SRAM bug fix (was not being persisted).
  • Fixed bug where screen sizing controls were not being properly rotated (games with vertical orientation).
  • Ability to map "rotate screen" button for WonderSwan (Klonoa, etc.).
  • WonderSwan control mappings now supports "profile" toggle. Allows for saving mappings for both orientations for a single game (Klonoa, etc.).
  • Updated Game Gear to display with proper aspect ratio.
  • Ability to set Volume globally and per-emulator.
  • Additional SMS/GG compatibility
  • Fixed bug that prevented certain Ogg Vorbis files (multiples of 1024, go figure) from loading as part of a CD image (CUE sheet).
  • Fixed bug that prevented some FDS games (Metroid) from properly flipping the disk.

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