Robz8 hat den zweiten Release-Kandidaten für NDS-Bootstrap v0.9.0 veröffentlicht.
Kartengeschwindigkeit für jedes Spiel wird jetzt endlich erreicht! Außerdem sollte der Sound nicht mehr hängen und einige SDK3-Spiele speichern nun auf die SD-Karte (New Super Mario Bros., Lunar Knights, Sonic Rush Adventure, etc.). Zudem wurde die Kompatibilität mit "Spider-Man: Freund oder Feind" und Dragon Quest IX gefixt.
Changelog
v0.9.0 RC2: Bug fixes * The issue where save data is read corrupt, and that it would get wiped out, is fixed. * Save data is now cached into RAM, and the game now reads from the cached save data. * Fixed compatibility with Spider Man: Friend or Foe, and Dragon Quest IX. v0.9.0 RC1: What's new? * Cart speeds finally achieved for every game, thanks to @ahezard! * This is achieved via FAT table caching and NDMA. * Should work on SD cards with any cluster size. Some chinese cards may have low performance, though. * In addition, async prefetching is removed, but this is not bad, as the games will still load at cart speed! * Sound also does not pause/stutter while loading from SD, thanks to hooking into the halt SWI call branch, instead of vBlank/FIFO IRQs. * Save redirection to SD returns to some SDK3 games! (e.g. New Super Mario Bros., Lunar Knights, Sonic Rush Adventure, etc.). * DSi and 3DS versions have merged into one build! Bug fixes * You can now return to DSiMenu++ on both DSi and 3DS, by holding L+R+DOWN+B for 2 seconds. * Sound should now work properly on all games on DSi/3DS running DSiWarehax.