Bildwiederholrate und Framerate des Spiels über ein Overlay anpassen.
Zeigt verschiedene Systeminformationen wie bspw. die CPU-/GPU-Nutzung und die Temperaturen in einem Tesla-Overlay an.
Im FPSLocker werden Einstellungen nun automatisch gespeichert und Einstellungen, die nicht geändert werden können (bspw. Docked im Handheld-Modus) werden ausgeblendet. Der "Full"-Modus im Status Monitor Overlay wurde überarbeitet und der FPS-Graph zeigt den maximalen FPS-Wert wieder korrekt an, wenn die Bildwiederholrate des Displays auf >= 100 Hz gesetzt ist.
Näheres in den Changelogs.
SaltyNX Changelog
* Read separately FPS targets for docked and handheld from FPSLocker save (requires FPSLocker 2.3.0+) * Add SaltyNX version to logs of sysmodule and Cores * Fix an issue with sysmodule not injecting Core anymore to next games if Core initialization failed which resulted in game crash before Core had a chance to close connection * Improve NX-FPS's PFPS stat reporting * Read separate docked overclocking settings for 720p (requires FPSLocker 2.3.0+) * Now game read speed in Core is opt-out instead of opt-in (to get game read speed use Status Monitor Overlay 1.2.0+)
FPSLocker Changelog
* Removed save settings option, now every change is automatically saved * Fixed bugged Display Sync Docked functionality * Fix issue with both Wizards, being initiated, not returning to 60 Hz after pressing B * Separate display overclocking settings for docked 720p * Separate FPS targets saved for docked and handheld * Hide Docked Settings options that were blocked (because of not being in docked mode or not using 720p/1080p modes) * FPSLocker now is closed faster when game is running
Status Monitor Overlay Changelog
* Redesign game informations in Full mode to match stylistically with hardware informations * Add information about game read speed in Full and Mini modes (for Mini mode you must add "READ" value to "show" key, more in docs and config template). Requires SaltyNX 1.4.0+ to work properly. * Fix FPS Graph not showing properly max FPS value if display refresh rate is 100 Hz or higher * Redesign sleep logic so now overlay has snappier reaction time Shadow update 31.07.2025 17:45 GMT: Fixed threads related to reading CPU usage, it didn't apply proper logic to exit them immediately when requested which could slow down moving between different modes.