Bildwiederholrate und Framerate des Spiels über ein Overlay anpassen.
UPDATE, 13.07.25, 18:46 Uhr: Beide Homebrews haben ein Update bekommen. Die Bildwiederholrate für das interne und für externe Displays lässt sich nun separat einstellen.
UPDATE, 12.07.25, 22:17 Uhr: SaltyNX hat ein stilles Update bekommen.
Wenn die Switch gedockt ist, lässt sich die Refresh-Rate des externen Displays nun auf bis zu 120 Hz einstellen. Die Refresh-Rate des Switch-OLED-Bildschirms lässt sich außerdem auf 45 Hz runterstellen. Näheres in den Changelogs.
SaltyNX Changelog
v1.3.1: * Separate display sync for handheld and docked (Requires FPSLocker 2.2.1+ for proper support) * Fix memory leak related to reading external display's config (it was crashing system) * Give an option to measure game files read speed if filestats.flag exists v1.3.0: * Shadow update 12.07.2025 17:09 GMT: Fixed an issue with improperly reporting link rate in some situations. * Add support for overclocking compatible external display's refresh rate up to 120 Hz * Add support for downclocking OLED internal display refresh rate down to 45 Hz * Add support for downclocking Retro Remake SUPER5 refresh rate down to 40 Hz (with initial support for other Retro Remake displays) * Fix an issue with not clearing shared memory after application is closed, resulting in tools such as Status Monitor and FPSLocker reporting false values
FPSLocker Changelog
v2.2.1: * Separate Display Sync for handheld and docked v2.2.0: * Add support for 720p/1080p docked mode refresh rates: 70, 72, 75, 80, 90, 95, 100, 110, 120 Hz (Requires SaltyNX 1.3.0+) ** Add wizard for testing refresh rates from 70 up to 120 Hz for 1080p (for 720p it automatically unlocks all refresh rates supported by your display) ** Not all displays supporting 1080p signal with refresh rates higher than 75 Hz can be set to those higher refresh rates, more in README. * Add support for changing refresh rates for Switch OLED and Retro Remake OLED displays. (Requires SaltyNX 1.3.0+) ** For Switch OLED it comes with auto gamma curve adjustments on hardware level that are trying to reproduce original colors as close as possible, but because of nature of such approach it's not possible to do it perfectly (the worst case is at ~60% brightness using 45 Hz). With that also comes another issue, the lower the refresh rate the lower max brightness. ** For Retro Remake SUPER5 first revision users, you must enable Retro Remake Mode in Display Settings. That is because we can't differentiate between first SUPER5 and already existing InnoLux display. That option won't show up for other users. * Load game titles in background, resulting in faster boot times when game is not running * Add support for languages: German, French, Russian, Brazilian Portuguese, Chinese Simplified (UI was redesigned to give them more space for text), it's set based on system language. You can force back English if you prefer.