Diese Version fügt verschiedene Optionen zum Entflimmern hinzu und behebt das Patchen des Videomodus. Für den Wii-Modus der Wii U lässt sich pro Spiel das Seitenverhältnis für das GamePad anpassen und HQ-Cover wurden standardmäßig deaktiviert, da sie u.a. zu langen Ladezeiten geführt haben.
Die Cheats-URL kann in der wiiflow_lite.ini
angepasst werden und zeigt standardmäßig auf den GeckoCodes.org-Mirror von RiiConnect24. Ferner wurden etliche "Paper cut"-Fehler behoben – u.a. funktioniert das Starten von Kanälen im NAND wieder, alle Banner werden korrekt abgespielt und der 480p-Patch für WiiWare- und VC-Spiele mit aktiviertem Apploader wurde behoben (allerdings sollte der Apploader für diese ausgeschaltet sein). Nutzer eines emulierten NANDs werden sich außerdem darüber freuen, dass WiiFlow nicht mehr die Einstellungen bezüglich des EmuNAND-Gerätes ändert, wenn dieser auf einem USB-Gerät liegt und es entfernt wird.
Zu guter Letzt lassen sich noch eigene, private Server in der INI festlegen und Plugins zusammen gruppieren. Näheres im umfangreichen Changelog.
Changelog
* now compiled with devkitppc r39-2 (GCC 11) and libogc 2.3.1-1 * updated libwolfssl * now using precompiled ext_loader.bin since it won't work after being compiled with ppc r39. use ppc r30 to r37 to compile it if you really need to. * fixed when using scummvm.ini in apps/scummvm folder. * Added deflicker filter options. (Blackb0x) * Fixed video mode patching. (Blackb0x) * Plugin filetypes= setting no longer limited to .xxx (eku). filetypes can now be any filename ending plus the .xxx. you can use .d1.xxx or (disc1).xxx for a few examples. * Now using regex to only add first file of multi disk/file games (eku). makes wiiflow only show one cover for multi disk/file games. use 'reload cache' to redo cover list. * WIIU vWii: added per wii/wiiware/vc game an option to set wiiu widescreen aspect ratio. issue #258 * HQ covers off by default now. * added 'cheats_url=' to wiiflow_lite.ini under [GENERAL]. it will default to 'codes.rc24.xyz/txt.php?txt=%s' but at least now it is not hard coded and can easily be changed by the user if it needs to be in the future. * (wii and GC) changed prefer_usb to preferred_partition. defaults to -1 (not used), else 0(sd), 1(usb1), 2(usb2) etc... * fixed the playing of ALL banners. i discovered some banners didn't play properly and i fixed the issue. * fixed launching of real nand channels. * fixed launching of forwarder channels, but some apps (ie. wiimc and savegame manager gx) don't connect with USB devices. if they are on real nand use the 'custom' option in game settings for these forwarders. * fixed launching HBC on real nand. don't know if its even possible on a emu nand. * 480p pixel patch for wiiware/vc games now works without apploader setting ON. in fact leave apploader OFF. * no longer modifying cheat .txt file when selecting cheats. thanks to usb loader gx cheat code handling. the state of the cheat is now based on if its added to the .gct file. * fixed the 480p pixel patch button in game settings menu. * Now launching Neek2o via Crediar's ES_ImportBoot2 patch (thanks to cyan) * fixed using game ID argument for booting of wii game on bootup. It now uses the wii partition set in wiiflow_lite.ini rather than searching for the first partition (sd or usb1). * changed emu nand partition settings so they don't change if you you remove the current device/partition. meaning if your emuand is on USB HDD and you unplug it and run wiiflow the partition will not change to SD (or vice versa). but if you try to run a game it will give an error until you plug the device back in before running wiiflow. * added ability to use custom private servers. issue #261. add them to wiiflow_lite.ini like this: [CUSTOM_SERVERS] servers=AltWFC|NewWFC AltWFC_url=zwei.moe NewWFC_url=newwfc.xyz the servers are separated by '|'. use the server name before '_url=' * custom_titles.ini now allows to group plugins of same platform or console that use the same roms (by pcjco). keeps custom_titles.ini smaller. example: [MAGICNUMBER1,MAGICNUMBER2,...] rom1=Name 1 rom2=Name 2