Mehrere Probleme wurden behoben – so wurde die Savegame-Emulation standardmäßig wieder ausgeschaltet, da sie zu Problemen führte. Wer von der v5.5.0 oder v5.5.1 aktualisiert, kann die Einstellungen unter "NAND-Emulation" ändern. Der "Keep-Alive" Fix von FIX94 für das IOS58 wurde wieder integriert und das Herunterladen von Covern sollte hoffentlich nicht mehr zu einem "Out-of-Memory" Absturz führen.
external_booter.bin fixes that i missed when i changed the booter in v5.5.0 beta 12 commit 9f7da43 * added missing *BI2 = 0x817E5480; to Disc_SetLowMem() for wii games. * added missing memcpy((void*)0x80001800, (void*)Disc_ID, 8); needed for debugger and ocarina cheats engine. * fixed Disc_SelectVMode() for channels in v5.5.1. (video mode based on Disc_ID[3]) main changes: * fixed default setting for savegame emulation back to OFF (0). v5.5.0 and v5.5.1 new clean install's would set it to FULL (2) which caused wii games to crash on boot up. if you have this issue you can simply go to main settings>nand emulation settings and set it to OFF. * reinstated Fix94's keep USB alive thread for IOS58 mode. * fixed reloading wiiflow after any changes on Startup Settings menu. * changed the order of functions for ShutdownBeforeExit() to possible fix any shutdown and gameboot issues. * changes to STexture::fromPNG() to hopefully clear up the out of mem issue when downloading and converting the cover png to a wfc cache file.