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Kategorie: vWii

"vWii" (virtuelle Wii) bezeichnet den Wii-Modus der Wii U.

Mehr: https://wiki.wiidatabase.de/wiki/VWii

Dump Mii NAND v1.2

vWii, Wii, Wii: Neu, Wii: Update , , , , ,

dumpmiinand

Maxternal hat Dump Mii NAND released und aktualisiert.

Dump Mii NAND dumpt deinen NAND und kann als Alternative zu BootMii betrachtet werden. Im Gegensatz zu BootMii funktioniert es aber auch im Wii-Modus der Wii U.

Download

Installiert NIEMALS euren vWii-NAND auf eurer Wii und andersherum! Es WIRD eure Konsole bricken!

Quelle: GBATemp.net

Wiimms SZS Tools v1.29a r4788

vWii, Wii, Wii: Update , ,

Wiimm hat seine SZS-Tools aktualisiert!

Download

 - Command 'wkmpt COBJECT' was renamed to the more intuitive name
   'wkmpt DRAW'. The old command name can still be used.

 - Option --draw has now a short twin: -w

 - Option --draw supports the new keyword SOLIDOBJECTS: Draw all solid objects
   without any route as a blue octahedron. At the moment, the native object
   size, scaling and rotation are ignored.

 - Command 'wkmpt DRAW --draw ITEMBOXES' draws itemboxes like in-game as a
   grey cube with a vertex down. The color for itemboxes with special items
   for players or enemies is dark grey.

 - New KCL script functions: tri$createOctahedron(), tri$createAntiPrism()
   and tri$createAntiArrow().

Quelle: szs.wiimm.de

Wiimms SZS Tools v1.28a r4771

vWii, Wii, Wii: Update , ,

Wiimm hat seine SZS-Tools aktualisiert.

Download

 - There was a disorder using the escape sequences '%E' and '%T' for file extensions/types. '%E' included a leading point, '%T' only sometimes.
Henceforth both will include then leading '.' or are empty, if no file extension is available. So the earlier '%N.%T' becomes '%N%T'.

 - Command wkmpt COBJECT will now also draw the start position with area, the respawn positions with area, the POTI routes and standard itemboxes. See http://szs.wiimm.de/opt/draw for details.

 - Command wkmpt COBJECT: Check points with quadrilateral warnings are drawn in red. This option can be disabled by --draw=-warn.

 - New KMP check: Test, if all enemy and item root points are inside of at least one convex check point quadrilateral.

Quelle: szs.wiimm.de

Wiimms SZS Tools v1.27a r4742

vWii, Wii, Wii: Update , ,

 

Wiimm hat seine SZS-Tools aktualisiert.

Download

szs v1.27a r4742 - 2013-11-24
- Bug fix: Occasional a triangle was marked as invalid by mistake, if it was inserted by the script function tri$create() (option --kcl-script).
- Minimap fixing: From now the minmum and maximum values of the MDL.s1 root are set too.
- KMP check: A test added, which controls, that the check points are not to near together and that they build convex quadrilaterals. See http://szs.wiimm.de/cmd/wkmpt/check#desc for check details.
- KMP check: Some WARNINGS are HINTS now.
- New transformation option: --tform-script=script The script is loaded and a macro is called for every vertex. So it is possible to add user defined and also non linear transformations. See http://szs.wiimm.de/opt/tform-script for details.
- New parser functions: status(), len2(), hlen2(), sideOfLine(), ptInConvexPolygon(), ptsInConvexTri(), ptsInConvexQuad(). See http://szs.wiimm.de/cmd/wszst/functions#desc for details.

szs v1.26a r4726 - 2013-11-10
- Bug fix: A patched file was not marked as dirty (and not written), if only BMG was patched and only with modes 'ID' or 'ID-ALL'.
- New option --export (-X): Enable the export modus and create small and machine readable text files for easy post processing. The option works similar like -HBB for KMP and like -HBl11 for BMG text files.
- Windows version only: Update to Cygwin v1.7.25. I hope that it fixes the bug that occurred during creation of MKW-Fun 2013-10 with Windows 8.1.

Quelle: szs.wiimm.de

Wiimms SZS Tools v1.25a r4715

vWii, Wii, Wii: Update , , , ,

Wiimm hat seine SZS-Tools aktualisiert.

Download

 - New KMP command for CKPT, ENPT and ITPT: $SPLIT: Split the group into 2 or
   more peaces. See http://szs.wiimm.de/doc/kmp/syntax#ckpt-grp for details.

 - New KMP parameter for ENPT and ITPT: @AUTO-FILL: Add additional points if
   the distance between points is smaller than the defined value.
   See http://szs.wiimm.de/doc/kmp/syntax#enpt-par for details.

 - KMP compiler: New snap variant to define x- and y-rotation.
   See http://szs.wiimm.de/doc/kmp/snap for details.

 - Command 'wkmpt COBJECT' accepts now option --kcl-script to filter the
   exported OBJ file.

 - Some small fixes for tool wctct.

Quelle: szs.wiimm.de

USB Loader GX Beta r1218

vWii, Wii, Wii: Update , , , , ,

Das USB Loader GX Team hat eine neue Beta des USB Loader GX veröffentlicht!

Download

In dieser Version wurden einige Fehler gefixt, u.a. beim Playlog, dem EmuNAND und dem Löschen von Gamecube-Spielen. Es wurde auch Nintendont-Support hinzugefügt. Dazu muss die boot.dol von Nintendont im Loader ausgewählt werden und der Gamecube-Mode auf "Nintendont" gestellt werden. Die Belegung der Knöpfe wurde verbessert, es werden nun mehr Knöpfe unterstützt (bspw. kann das Karussell mit dem Steuerkreuz des Gamecube- und Classic-Controllers gedreht werden.

Der USB Loader GX lädt nun auch schneller und kann nun auch ohne cIOS gestartet werden. Um Spiele zu spielen werden trotzdem immer noch cIOS benötigt! Weiteres im Changelog!

* Fixed missing games in "GameCube Delete menu" if
  the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 ( issue 2225 )
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing
     the screen. The cursor now moves with the selection
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.

Quelle: Googlecode

SysCheck HacksDen Edition v2.1.0

vWii, Wii, Wii: Neu , , , , , ,

syscheckhacksdenJoostinOnline hat seine Modifikation des SysChecks released! Diese beinhaltet Verbesserungen bei der Erkennung des Homebrewkanals und des Homebrew Filters. Außerdem wurden einige andere Dinge gefixt.

Download

syscheckhacksden_screen

Änderungen:

- Fixed HBC 1.1.x detection for languages other than English
 - Fixed HBF detection for languages other than English, and removed German message if it doesn't exist
- Fixed compile warnings
- Added support for proper display in Windows Notepad
- Fixed format of meta.xml file
- Updated libCheckRegion so that it supports new Wii and vWii regions
- Fixed Region report for the vWii
- Added check for Shop Channel Country
- Improved code readability
- Support for custom 4.1 System Menu versions (544xx)
- Changed the background and icon
- Changed the English date format to MM/DD/YYYY because that's how it's used in conversation
- Other minor changes

Quelle: HacksDen.com

Wiimms SZS Tools v1.24a r4703

vWii, Wii, Wii: Update , ,

Download

 - Bug fix for wctct: Winning + losing ceremony after GP enabled.

 - wctct: More possible names for music and property ids.
   See http://szs.wiimm.de/doc/slot-id for details.

 - Transforming complete tracks: VRCORN will now patched by default, if not
   excluded by option --patch-file=list.

 - Linux 'make': LIBPNG will be linked as static library, if available.

Quelle: szs.wiimm.de

Wiimms SZS Tools v1.23a r4682

vWii, Wii, Wii: Update , , ,

Wiimm hat seine SZS-Tools aktualisiert!

Download

 - Exported BMG text files will now show all characters of the Unicode Basic
   Multilingual Plane (BMP; codes <=0xfffd) without escape sequences. New is,
   that surrogates and private ranges are always printed as escape sequences.

 - New options for BMG text output: --color and --no-color: If enabled, colors
   are printed as new escape sequence "\c{color}". 'color' is eihter a known
   color name or a hex number with 4 digits. At the moment, --no-color is
   the default to avoid problems with old versions and other externl tools.
   In 2014 --color shall become the default. However, the BMG text scanner
   accepts the new escape sequence from now and independent of these options.

 - New modes for option --patch-bmg: 'ID', 'ID-ALL', 'CT-COPY' and 'CT-FILL'.
   See http://szs.wiimm.de/opt/patch-bmg for details.

 - New command: wstrt DUMP: Dump the data structure of DOL files as text.

 - wstrt ANALYSE: Analyse DOL files and compare them section by section with
   the orginal main.dol file of MKWii.

 - New command: wstrt EXTRACT: Extract the sections of a DOL file into a
   directory. StaticR.rel files are ignored.

 - New global option: --ctcode: Enable the CT-CODE modus of the tools.
   See http://szs.wiimm.de/doc/ctcode for details and about CT-CODE.

 - wstrt PATCH --add-ctcode: Add CT-CODE to original main.dol files.

 - New tool: wctct: Manage CT-CODE. See http://szs.wiimm.de/wctct and
   http://szs.wiimm.de/doc/ctcode for details.

Quelle: szs.wiimm.de

Mit Convert2vWii kinderleicht WADs für den Wii-Modus der Wii U konvertieren!

vWii, Wii: Neu, Wii: Update , , , , , , ,

JoostinOnline hat "Convert2vWii" released!

Download

Ziehe einfach einen Wii-Kanal auf die "Convert2vWii.bat" und er wird für den Wii-Modus der Wii U konvertiert!

INSTALLIERE KEINE IOS VOM NUS AUF EINER WII U, DIESE KÖNNEN NICHT KONVERTIERT WERDEN!

Benutzung wie immer auf eigener Gefahr.

Quelle: HacksDen.com

Wiimms SZS Tools v1.22a r4602

vWii, Wii, Wii: Update , , , ,

Wiimm hat seine SZS-Tools aktualisiert.

Download

 - The Windows installer will now force type REG_EXPAND_SZ for path variables.

 - New commmand: wbmgt MIX: Works like CAT, but combines all input files.

 - Exported BMG text files will now show all characters of the Unicode Basic
   Multilingual Plane (BMP; codes <=0xfffd) without escape sequences.

 - Tool wbmgt: Option --single-line supports now 2 levels and option --brief
   3 levels. See http://szs.wiimm.de/opt/wbmgt/single-line and
   http://szs.wiimm.de/opt/wbmgt/brief for details.

 - New option: wszst --patch-bmg: Patch BMG sub files directly. There is no
   more need to extract BMG files before patching.

 - New option for tools wszst and wbmgt: --msg=list: If set, the BMG messages
   are filtered by this list. Only enabled messages are exported to the ouput
   BMG file (binary or text).

 - If an archive (SZS,...) is found while reading a BMG file, the archive is
   searched for BMG sub files and found sub files together are used as BMG
   source.

 - wstrt can now detect main.dol files and its type (PAL, USA, JAP or KOR).

 - Option --kmp accepts now the keywords 1LAP, 2LPAS ... 9LAPS to modify the
   first byte of KMP/STGI (numer of laps). This first byte has only impact on
   patched main.dol files.

Quelle: Offizielle Website

WiiFlow v4.2

vWii, Wii, Wii: Update , , , , , , , , , ,

Das WiiFlow-Team hat den WiiFlow aktualisiert!

Download

Es wurde ein FTP-Server hinzugefügt, sodass vom PC aus auf die Festplatte zugegriffen werden kann. Auch wurde ein Dateimanager und ein Sprachen-Downloader hinzugefügt. Die Pfade für WiiFlow und dem emulierten NAND können dank dem neuen Pfadwähler einfacher ausgewählt werden. Custom Banner können nun auch direkt heruntergeladen werden, was eher für Gamecube-Spiele nützlich ist. Auch neu ist ein WAD Installer für den emulierten NAND. Es wurde außerdem noch ein automatischer MIOS Installer für verschiedene Gamecube-Spiele hinzugefügt. Wie das geht lest ihr am besten im Changelog.

Ein weiteres Highlight ist das neue "Source" Menü. Damit können mehrere Coverflows auf einmal angezeigt werden. Dies kann in den Starteinstellungen konfiguriert werden. WiiFlow unterstützt nun auch "UStealth", ein Tool, welches die Festplatte "versteckt", sodass die Wii U diese nicht andauernd formatieren möchte. WiiFlow erkennt mit dieser Version die Platte nun. Weitere Informationen zu UStealth gibt’s auf GBATemp, wir bieten dieses Tool nicht an. Zu guter Letzt gab es noch nicht gelistete Bugfixes.

Hey everyone, finally its time again for a release here! :)
Now we do move up to 4.2 because of all the big additions to wiiflow!
The main new features are
-a FTP Server
-a File Explorer
-a Language Downloader
-a Path Selector for both wiiflow paths and Emulated NAND paths
-a custom banner downloader
-a WAD Installer for Emu NAND Channels
-an automated MIOS installer for different GC games
-a new Source Menu feature to select multiple coverflows to display at the same time
I hope that includes most of the important changes.
You can find the FTP Server and File Explorer in the Home Menu of WiiFlow
The WAD Installer is used via the File Explorer, you can also uninstall Channels now from your Emu NAND using the same way as for every other game
The Language Downloader is located in the general settings as well as the Path Selectors
The custom banner downloader are in the per-game settings, mainly downloading GC banners
To use the automated MIOS installation just use the new "mios" folder in your wiiflow main folder, copy in dm.wad for diosmios, dml.wad for diosmios lite, qfusb.wad for quadforce usb, qfsd.wad for quadforce sd and mios.wad for the regular mios, the wads you need to copy in depend on your personal usage
To use the new Source Menu features just go into the startup settings and enable Multisource, you can use the + button to select more than one source then.
WiiFlow now also has full compatibility to UStealth, a tool to hide your HDD from the WiiU question if you want to format it, check out gbatemp.net/threads/352786 for more details about that tool.
now this is just the list of big things, yet again they are alot of smaller additions and as always bugfixes, cleanups and speedups.
To find out more about the new release you can join the irc channel #wiiflow on irc.abjects.net or just go to the gbatemp.net wiiflow thread and just ask what you want to ask.
Thanks to everyone still supporting the project, especially to fledge68, Ayatus, mamule and all the beta testers and contributors behind the scenes!
Have Fun!

Quelle: Googlecode