What's new?
* Two DSiWare games now boot in their DS mode demo versions!
* * Pop Island
* * Pop Island: Paperfield
* Reg: (@xonn83 and me) You can now swap the screens by holding L+R+UP+X for 1 second. Useful for consoles with the GameBoy Macro mod.
* * Note that this doesn't work for all games, and some games that do work with this feature, will corrupt some graphics.
* * This will also not work with B4DS, due to memory limitations.
* Reg: Added a Hi heap shrink setting.
* * Set this, if there's a cheat code not working. If this does not fix it, then wait for a fix.
* * Set by setting CARDENGINE_CACHED to 2 in nds-bootstrap.ini.
Improvements (Reg)
* ARM7 binary is now stripped when pre-loading a ROM into RAM (as it's already loaded).
* * This allows more 32MB ROMs with enough padding to fit into RAM.
* FAT table cache is now copied to DSi WRAM, if:
* * DSi WRAM is not mirrored (DSiWarehax not used, in other words)
* * Game is running in DS mode
* * Game is on the console's SD card
Bug fixes
* Reg: Slot-1 is now disabled, in order for sleep mode to work with any card inserted in Slot-1!
* * Ejecting the Slot-1 card will also no longer cause the console to reboot or shut down!
* * This does not affect IR games such as Pokémon HGSS, if Slot-1 isn't empty.
* Reg: Fixed sound in Dragon Ball Z: Goku Densetsu and some SDK5 THUMB games, if using DSiWarehax (e.g. Memory Pit).
* Reg: Fixed a bug with reading a pre-loaded 28.5MB ROM from RAM.
* Fix long-standing bug with overlay pack size calculation.
Regression
* Some games have stopped booting, such as Mario & Sonic at the Olympic Winter Games.