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Kategorie: vWii

"vWii" (virtuelle Wii) bezeichnet den Wii-Modus der Wii U.

Mehr: https://wiki.wiidatabase.de/wiki/VWii

Wiimms ISO Tools v2.21b r4492

vWii, Wii, Wii: Update , , , , , ,

Wiimm hat schon Anfang Mai angekündigt, dass WIT&WWT eingestellt wird und es nur noch Bugfixes geben wird – doch er scheint sich selbst nicht daran halten zu können. Im Release v2.21a r4489 wurde ein neues nützlicher Kommando für Riivolution hinzugefügt – geht einfach mal den Changelog durch! Natürlich wurde auch noch viel mehr getan!

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v2.21b r4492
- Bug fix: wit DOLPATCH: Reading 'offset' failed on 32 bit systems.

v2.21a r4489
 - The default image format switched from WDF to WBFS. This is only relevant,
   if no image type is specified by source, option or file extension, for
   example for the command "wwt EXTRACT".

 - wit DUMP --long: If dumping a DOL file, a third table with delta values
   between the virtual address and the file offset is printed.

 - New command: wit DOLPATCH: Patch a DOL file by reading a Riivolution XML
   file and scanning all memory tags.
   -> Read http://wit.wiimm.de/cmd/wit/dolpatch for details.

 - If extracting an image, the file 'setup.txt' contains now a new parameter:
   "image-type = TYPE". It shows the image type of the source image.
   If cretaing an image and file 'setup.txt' contains this paramater with a
   valid image type, this image type is used as default for the new created
   image. The default is superseded by format options and file extensions.
     This feature is dedicated to patching scripts. If an original image is
   extracted with "wit extract -1n ANYID6 . WORKDIR --psel data" and then
   patched, an image with identical image type as the original can be created
   by the command: wit copy WORKDIR %x --id NEWID6 --name "new title of game"

 - For easier script/batch support, the files "setup.sh" and "setup.bat" are
   created for extracted images. They contain similar info as "setup.txt", but
   can be directly included by ". ./PATH/setup.sh" or  "CALL PATH\setup.bat"
   to get the settings as script variables.

 - Cygwin (Windows) DDLs updated.

 - Title data base updated.

via wit.wiimm.de

WiiFlow v4.1.3

vWii, Wii, Wii: Update , , , , , , ,

Das WiiFlow-Team hat WiiFlow aktualisiert!

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Hauptsächlich wurden Bugs gefixt. Zum Beispiel kann man jetzt, dank eines neuen NTSC-J Patches, japanische Gamecube-Spiele spielen. Auch wird der Hook-Type bei Spielen nun automatisch gesetzt, d.h., wenn du Cheats verwenden willst, musst du nur noch "Ocarina" auf "Ein" setzen. Quadforce 4 und höher wird nun auch unterstützt.

Voller Changelog:

hey guys, time to update to 4.1.3!
not much changed this time but you know stability updates are important, thats the log:
-added my ntsc-j patch for gc games, meaning you should be able to play japanese gc games on non-japanese properly now
-updated the wii game video patching, now if you set video patching to normal or higher, it will also apply the sneek video patch, this will give you a much higher compatility in patching video modes
-added fwrite patch, just set debugger to OSReport
-fixed up some neek rev checks
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats
-added full plugin dol path support, meaning if you use for example
dolFile=usb1:/apps/snes9xgx/boot.dol as dol file path,
wiiflow will also load it from there, if you just specify for example
dolFile=snes9xgx.dol, wiiflow will add the plugin path to it to build like
usb1:/wiiflow/plugins/snes9xgx.dol for loading
-added plugin dol path auto partition searching, meaning if you do
dolFile=apps/snes9xgx/boot.dol, wiiflow will check through
sd:/apps/snes9xgx/boot.dol, then usb1:/apps/snes9xgx/boot.dol, etc.
-updated wiiflows libraries, this should give more stability especially for cover loading
-added quadforce 4+ support
-added a new plugin argument, {name_no_ext}, it will get replaced by the filename, just without its extension
-now required and selected categories are cleared whenever you change source(s)

via Googlecode

https://code.google.com/p/wiiflow/downloads/detail?name=WiiFlow%20v4.1.3.zip&can=2&q=

Riivolution v1.05 mit Wii U Support

vWii, Wii, Wii: Update , , , , ,

Das Riivolution Team hat den beliebten on-the-fly Patcher aktualisiert! Neu ist die Unterstützung für den Wii-Modus der Wii U und eine Unterstützung der neuen Wii Remote Plus! Damit kann man jetzt auch Newer Super Mario Bros. auf der Wii U spielen!

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- Wii U (Virtual Wii Menu) is now supported
- New Wii Remote Plus remotes are now properly supported

via RVLution.net

PowerCheck v1.7

vWii, Wii, Wii: Update , , , , ,

powercheckJoostinOnline hat seinen PowerCheck aktualisiert. Dies ist eine App zum Überprüfen der Batterieistung der Wii-Fernbedienung.

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Neu ist eine komplett neue Benutzeroberfläche mit GRRlib. Die Wii kann nun mit dem RESET-Knopf neugestartet werden. Auch ist die Datei jetzt größer (1 MB). "Und weil größer besser ist, ist dies ein Feature. Akzeptiere dies!"

powercheck_new_gui

v1.7

  • The GUI has been completely redone with GRRLIB. It is no longer hideous. Credit for the background belongs to Robgee789 at TheChillOutRoom.org.
  • You can reset the Wii with the POWER button.
  • It’s a lot bigger (1.1MB), and since bigger is better, that makes this a feature. Accept this.

via HacksDen.com

WiiFlow Beta r913

vWii, Wii, Wii: Update , , , , , , , ,

Das WiiFlow-Team hat eine neue WiiFlow Beta veröffentlicht. Wir nähern uns der Revision 1000…

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Neu sind mehr Fehlerbehebungen für Neek2o, aktualisierter MIOS-Check (fixt Quadforce 4+ Erkennung), aktualisierte Librarys, entfernen von unnötigen Dateien, SNEEK Video Patch und aktualisierte Sprachen.

Vollständiger Changelog:
Weiterlesen "WiiFlow Beta r913" ➝

Wiimms SZS Tools v1.19a r4461

vWii, Wii, Wii: Update , , ,

Wiimm hat seine SZS-Tools aktualisiert.

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Es hat sich massig viel getan. Werft am besten selbst einen Blick in den Changelog 😉

 - wszst CHECK: Check existence of minimap bones 'posLD' and 'posRU'.
   Read http://szs.wiimm.de/cmd/wszst/check#desc for a list of all tests.

 - Check commands: KMP objects with presence flag == 0 will be handled as
   non existent. This changes the missing files status and the slot proposals.

 - KCL type names synchchronized to Wiki.

 - Bug fix: If a function was searched and a const was defined with the same
   name, a `segmentation fault| (or similar) occured.

 - New command: wkmpt STARTPOS: Print the start positions of players in
   various formats. See http://szs.wiimm.de/cmd/wkmpt/startpos for details.

 - Patching option --kmp accepts now the keywords LEFT, RIGHT, WIDE and NARROW
   to modify the start options in section STGI.

 - New global option --de: Use german track and arena names.

 - Command FILETYPE --long: Column with version of file format added.

 - wszst EXTRACT/CREATE: The version number of the archive file format is
   stored in and read from the help file 'wszst-setup.txt' to support version
   dependent file formats.

 - BREFF and BREFT:
    - Version numbers are printed in listings with version support.
    - The file format version number is written to 'wszst-setup.txt' on
      extracting and read from read from 'wszst-setup.txt' on creating.
    - The default aligning for BREFT files depends now on the version number.
      It is 0x20 for versions 9 (NSMB=11).
      At the moment the new alignment for NSMB is not well tested!

via szs.wiimm.de

postLoader v4.4.4

vWii, Wii, Wii: Update , , , ,

stfour hat seinen postLoader wieder mal aktualisiert.

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* added a flag in plugins.conf to enable/disable plugins. Check the file!
* added mutex for almost any file i/o. Seems that postLoader no more hang occasionally
* added "Return to real WII" in exit menu when working in neek2o
* the folder for covers can now be changed. Check "ploader/paths.conf.sample" and rename it to "paths.conf". Postloader uses sd:// and usb://, usb2://, usb3://, usb4:// for additional partitions)
* minor fixes

via Googlecode

postLoader v4.4.3

vWii, Wii, Wii: Update , , , , , , ,

stfour hat wieder seinen postLoader aktualisiert. Moment – war das nicht vor ein paar Stunden?

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postLoader 4.4.3

* removed some debug messages
* minor fixes

postLoader 4.4.2

* fixed buffer allocation error in mem2 that was causing a dsi
* covercache now uses a single large buffer in mem2 for covers
* added mutex in mp3 player to control multithreaded file io
* minor fixes (also a typo in plugins.conf)..

via Googlecode

postLoader v4.4.1

vWii, Wii, Wii: Update , , , , , , ,

stfour hat seinen postLoader aktualisiert.

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postLoader 4.4.1

* added new tag to plugin.conf to specify alternate dol search path (more info in the the file)
* removed option menu
* when a an icon is clicked, a full res cover is displayed.
* postloader binary configuration file is no more resetted if size changes
* emuBrowser: fixed filters issue if plugins.conf file is modified
* changed, again, sigh :( semaphores in covercache, hoping that this will stop occasionally hangs
* various fixs...

postLoader 4.4.0

* covers are scaled down to save memory
* added "Enable TEX cache" in "config->advanced option". If enabled a folder /ploader/tex will be created, and a rgb raw texture will be saved. 
This give a great boost on cover update speed but require up to 144Kb per covers on the device. Note that disabling it will remove all cached textures.
* covers lookup for emus is much faster

via Googlecode