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Schlagwort: wii

Exception (DSI) occured beim Start!? PriiLoader spielt Streiche

Wii , , , , , , , , , , , , , , , , , ,

Code-Dump Aprilscherz - 2012 & 2013 wieder
Code-Dump Aprilscherz – 2012 & 2013 wieder

Zum Beitrag von 2014 >>

Der deutsche PriiLoader liebt Aprilscherze – und er ist auch die Ursache für den Screen, den ihr oben seht. Versucht heute in den Homebrewkanal zu gelangen und den PriiLoader zu deinstallieren! Versucht es so oft wie es geht! Es besteht eine Chance von 1/6 in das Menü zu gelangen!

Sollte alles nichts helfen, so downloade dir den PriiLoader-AprilFools-Remover und packe alles in den Root deiner SD-Karte! Das sieht dann so aus:

SD:\easter_egg_remover.dol
SD:\fix_nintendo_delete.dol
SD:\priiloader\easter_egg_remover.dol
SD:\priiloader\fix_nintendo_delete.dol

Stelle dann dein Datum vor!

WiiXplorer r256

vWii, Wii, Wii: Update , , , , , ,

dimok hat seinen WiiXplorer aktualisiert.

Download

U.a. wurde die Video-Abspielfunktion im WiiMC, ein Memory Leak, der Musikplayer und die Pfadkonfiguration gefixt.

- fix crash when starting a movie with WiiMC (it is still not supported on WiiMC
side though. Only MPlayerCE fully works.)
- fix of possible memory leak on new homebrew launch procedure
- fix garbled path configuration. the user input is taken as is now for every
path. ( issue 527 )
- display bug fix when sliding out music player with opened play list
- update progress total value on calculating the transfer/delete size so that
the user doesn't get the feeling it freezes on large directories

via GoogleCode Mit einem Klick auf diesen Link verlässt du die WiiDatabase

WiiXplorer r254

vWii, Wii, Wii: Update , , , , , , ,

Dimok hat den WiiXplorer aktualisiert!

Download

Es wurden nur Optimierungen an USB-Tastaturen vorgenommen.

- fix modifier keys of external keyboard that got broken in r253 (capslock,
shift, num...)
- changed rescan interval for new external keyboard to 3 secs instead of 30s if
no usb keyboard is connected yet
- removed de-initialization of usb keyboard on application exit which causes a
crash (workaround for now, has to be addressed later)

via GoogleCode Mit einem Klick auf diesen Link verlässt du die WiiDatabase

Witgui v2.0.2

vWii, Wii, Wii: Update , , , , , ,

Witgui – Ein WBFS-Manager für OS X wurde aktualisiert.

Download

Es werden FAT und WBFS supportet. Alternativ kannst du noch NTFS-3G nachinstallieren Mit einem Klick auf diesen Link verlässt du die WiiDatabase, um auf NTFS-Platten zuzugreifen!

Dieser ist NUR für OS X!

Version 2.0.2: Added option for creating a parent directory with the same name when creating a file.

Version 2.0.1: Added a “languages” item in the menu to compose filenames; commas are allowed now. Browsing WBFS partitions is not allowed on Lion anymore to prevent kernel panics. A notification is sent on Mountain Lion after a conversion has completed. Updated some other minor issues.

via Wii-Info.fr Mit einem Klick auf diesen Link verlässt du die WiiDatabase

RetroArch Wii v0.9.8.3

vWii, Wii, Wii: Update , , , , ,

Das Team rund um RetroArch Wii hat RetroArch Wii aktualisiert! Dies ist ein Multiemulator!

Download

Changelog:

Spoiler
v0.9.8.3

* [FBA core] Various changes/fixes
– Hook up Armed Police Batrider controls
– Afterburner – make fire buttons work
– Hook up Bad Dudes controls
– Hook up Cyberbots controls
– Hook up 1942 controls
– Add missing Chase HQ controls
– Add missing WWF Wrestlefest controls
– EEPROM save should now work (tested with EEPROM-based system such as Capcom CPS2)
– Samples are now looked for – should be in ’samples' subdirectory
– Hiscore files should now be read from/written to.
* [SNES9x Next] Added big speed hack for Star Fox 1 – makes it fast enough for it to run at fullspeed on the Wii.
* [Genesis Plus GX] Set samplerate back to 44Khz.
* [Android] New 'Calibrate Refresh Rate' option – use this to get an accurate estimation of your screen refresh rate. NOTE: Touch the screen at all times during calibration for more accurate measurements. You might have to slightly tweak the value later on for the best results.
* [Android] Added a 'Set OS-reported refresh rate' which should do the same as what 'Sync refreshrate to Screen' previously did. Note 2 users might get better results with this than they will with 'Calibrate refresh rate'.
* [Android] Added a built-in help system that should answer a lot of the frequently asked questions.
* ]Android] Add iCade profiles – two added for now – iPega and Red Samurai
* [Android] Audio resampler now faster
* [Android] Input autodetection expanded –
* [CONSOLES] Audio resampler is now adjustable – can choose between Sinc resampler (new) and Hermite resampler (old). Sinc is now selected by default, is superior audio-quality wise and will fix a lot of sound issues.
* [PS3] Save Preset fixed
* [PS3] Starting with Dual Shader/Custom Scaling mode OFF and then turning it ON works now
* [Wii] Numerous Wii video mode fixes – including PAL modes that went beyond the internal framebuffer bounds
– PC2JAMMA-USB (needs to be tested)
– Genius MaxFire G-08XU
– Zeemote Steelseries
– Saitek Rumblepad
– Super Smart Joy

via Wii-Info.fr

RetroArch Wii v0.9.8.1

vWii, Wii, Wii: Update , , , , , ,

Themaister, Squarepusher und Toad King haben den Multi-Emulator "RetroArch Wii" aktualisiert!

Download

v0.9.8.1
– [FBA] Fixed serious bug that would cause a lot of games to get stuck in service mode or to display graphical corruption (CPS1).
– [NEStopia] Now outputs in mono sound mode.
– [FCEUmm] Uses RGB565 now – should no longer flicker on RMenu.
– [Mednafen PC Engine Fast] Fixed libretro issue where certain games had totally wrong pitch
– [Mednafen Wonderswan] Core fixed, works again.
– [Genesis Plus GX] Set audio samplerate at 48KHz (from 44KHz).

via

DeSmuME Wii r252

vWii, Wii, Wii: Update , ,

Arikado hat den DS-Emulator DeSmuME Wii aktualisiert – nun ja, das war am 5. Dezember, aber pssst….

Download
Changelog:

Spoiler

Révision 252
Two words: Paired. Single.

That’s right. I got tired of waiting. I created paired-single versions of ALL of
the matrix functions. On average they run about 40-50% faster. This has been in
the works for a long time. There isn’t any noticeable speed up that I could
find, but it’s there, and a preview of things to come.

Révision 251
A large-scale turning back the clock. Since the GCC-Update branch is handling
the updated DesmumeWii, we are reverting the trunk back to before we started
tinkering with it, with a few notes:
– GX has been implemented, just like the update branch
– The headers have also been updated
– Paired-Single matrix instructions!

Révision 250
Shane (sper56@gmail.com) pointed out this blunder. Oops!

Révision 249
-Finally, we have the 3D rendering in the GPU in line with "Vanilla". The loop
is now outside of the _master_setFinal3dColor function.
-Minor cleaning

Révision 248
Even more clean up, with some minor updates. 

via