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Kategorie: Wii: Update

WiiFlow Beta r879

vWii, Wii, Wii: Update , ,

Das WiiFlow-Team hat eine neue Beta veröffentlicht – und wir haben sie für euch kompiliert!

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Neu sind neue Devolution-Optionen, aktualisierte deutsche Sprachdatei und manuelles Setzen des Wii-Spiele-Verzeichnisses per wiiflow.ini. Mehr siehe Changelog.

Changelog:

Spoiler

r879

-updated devolution config, now DM widescreen and activity led
patches work with devo r188 too, also if you enable wifi gecko for
wiiflow this option will be set in devolution as well
-updated english.ini and german.ini

r878

-fixed wii game save emu when booting in ios58 mode and reload to cios
-speed up the wiiflow bootup a bit in ios58 mode

r877

-forgot that svn doesnt auto commits new files -_-

r876

-added custom wii game directory support via the ini option
"wii_games_dir", if you want for example use usb:/games, then set
this option to "%s:/games" etc, subdirs and stuff are supported
(issue 165)

via Googlecode

Wiimms SZS Tools v1.12a r4236

vWii, Wii, Wii: Update , , ,

Wiimm hat seine SZS Tools aktualisiert!

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 - Windows version only: Update to Cygwin v1.7.17

 - wstrt TRACKS+ARENAS: The index column shows now the internal zero based
   track index of the track or arena instead of a simple track counter.

 - wstrt FIND -lll: Additionally print the slot index and the internal index
   (both zero based) before the file names.

 - New command: wbmgt CAT: Print decoded BMG files to stdout. If a source is
   a SZS file and no subfile is entered, subfile './message/Common.bmg' is
   printed.

Super Smash Flash 2 v0.9.0.1956: Linux-Version und Smash-Bälle!

Wii: Update , , , , , , ,

SSF2-Logo

McLeodGaming hat Super Smash Flash 2 aktualisiert! Neu sind Smash-Bälle und eine Linux-Verison des Games! Versehentliche K.Os wurden gefixt und der Ex/Import der Speicherdaten wurde verbessert. Desweiteren wurden viele Bugs gefixt. Klickt auf den Spoiler unten, um alle Änderungen zu sehen!

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Spoiler

Notable major changes in this version:

  • SMAAAAASH BALLLSSSSS!!!!
  • Linux users can now play the game using an executable
  • Intro now uses McLeodGaming logo animation instead of text-based logo
  • Balance changes to everyone – knockback is overall weaker. Minor balance changes also made.
  • Fixes to ground-attachment engine; running on Green Hill Zone and Emerald Cave and similar stages is much improved.
  • Tap jumpers rejoice; utilts can now be used with the ol' right/left+up+attack shortcut!
  • Event match record display bug fixed
  • LOTS of music loops fixed
  • Tag entry keypad hitboxes fixed (name entry is now easier to aim)
  • Stock match timeouts now factor in damage
  • Bouncing now has v0.8b hitstun
  • Castle Seige CPU issue fixed
  • Black Hole Bomb + shield issue fixed
  • Hazard switch fixed
  • Momentum conservation bug preventing running and jumping keeping your speed fixed

Minor changes:

  • Green Hill Zone blocks breaking after one hit after breaking once fixed
  • Mega Man crash bomb detonation issue fixed
  • Bomb factory bombs set each other off and no longer double-explode when you fly into them
  • Egg break KB is back
  • Items bouncing on platforms when they shouldn’t fixed
  • DK shield break OHKO bug fixed
  • Samus taunt, crash, and pitfall animations can now be hurt
  • Dash attack, grab, throw rotation issues SHOULD be fixed now (getting stuck rotated)
  • Can slide off edge of stage/platform while in idle
  • Camera issue during character death fixed
  • Kirby inhale spit no longer OHKOs
  • Fixed team battle disabling costume bug
  • Samus morph ball boost gravity bugs fixed (including game crash)
  • Event #6 can actually be failed now
  • Camera shake on explosions for Bomberman
  • Metaknight sideB now functional
  • Fixed remaining jab reset invincibility bugs
  • Tags breaking fixed
  • Goku up special can now travel downward
  • Sonic’s Homing attack can now travel downward
  • Shieldstun tweaked
  • Most of the short-distance recoveries have been extended
  • Green Hill Zone now has music!
  • Fixed Pikachu rocketing bug with upB
  • Jigglypuff aesthetics
  • Sleep/Dizzy-inducing attacks no longer OHKO
  • SDI can be teched out of; distance is doubled
  • Kirby landmaster rock OHKO fixed
  • Missing hit effects added to some stage hazards
  • Heavy aesthetic and gameplay tweaks to Peach (thanks Xyless <3)
  • Peach’s turnips work properly
  • Items don’t vanish in the air anymore
  • Bug preventing Pikachu’s Quick Attack Cancel from working with Tap Jump fixed
  • Mirror Chamber mirrors no longer negate mushroom effects
  • Ness PK thunder assorted bugs all fixed
  • Naruto down throw now works on Meta Knight
  • Item life countdown pauses while held

via

RetroArch Wii v0.9.8.2

vWii, Wii, Wii: Update , , , , , , , ,

Themaister, Squarepusher und Toad King
haben RetroArch Wii aktualisiert! MOMENT? Dejá vú? Ne, schaut mal unter diese News…

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v0.9.8.2
– [Genesis Plus GX] Updated to latest SVN – Lunar: Eternal Blue (MCD, JP) works again
– [Gamecube] Initial release of RetroArch Gamecube.
– [Wii] Fixed serious blitting bug that affected certain PCE games – Dai Makai Mura, R-Type et al should display correctly now

via

RetroArch Wii v0.9.8.1

vWii, Wii, Wii: Update , , , , , ,

Themaister, Squarepusher und Toad King haben den Multi-Emulator "RetroArch Wii" aktualisiert!

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v0.9.8.1
– [FBA] Fixed serious bug that would cause a lot of games to get stuck in service mode or to display graphical corruption (CPS1).
– [NEStopia] Now outputs in mono sound mode.
– [FCEUmm] Uses RGB565 now – should no longer flicker on RMenu.
– [Mednafen PC Engine Fast] Fixed libretro issue where certain games had totally wrong pitch
– [Mednafen Wonderswan] Core fixed, works again.
– [Genesis Plus GX] Set audio samplerate at 48KHz (from 44KHz).

via

WiiXplorer Beta r248

vWii, Wii, Wii: Update , , ,

dimok hat den WiiXplorer aktualisiert.

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- added setting for write access on the NAND mount in boot settings menu. This
setting is not stored and reverts to OFF on each restart of the application. You
should only use this if you know exactly what you are doing.
- fix loading the tooltip delay setting on startup
- update language files

WiiXplorer Beta r247

vWii, Wii, Wii: Update , ,

dimok hat eine neue Beta vom WiiXplorer veröffentlicht! Wie immer frisch kompiliert!

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r247
– revert change that shouldn’t have been commited

r246
– improved handle of tooltip
– added a tooltip delay setting
– fix pointer position set on the on screen keyboard other then text editor
– fix D-PAD walk through icon browser
– clean ups in the on screen keyboard classes
– smoother settings menu change
– some small improvements and fix of possible crash situations
via

WiiXplorer Beta r245

vWii, Wii, Wii: Update , , , ,

dimok hat eine neue WiiXplorer Beta veröffentlicht!

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Changelog:

Spoiler
r245

- real fix for update function

 

r244

- fixed problem with some devices and mounting USB on startup (big thanks to
nibb for doing all the tests)
- use same keyboard code for text editor and other on screen keyboard usages
- fixed update procedure
- added auto scroll to text position if the text pointer is expected to be
"under" on screen keyboard
- fixed pointer display in none text editor on screen keyboards
- language files are now merged with current revision

 

r243

- fixed problem with some devices and mounting USB on startup (big thanks to
nibb for doing all the tests)
- use same keyboard code for text editor and other on screen keyboard usages
- fixed update procedure
- added auto scroll to text position if the text pointer is expected to be
"under" on screen keyboard
- fixed pointer display in none text editor on screen keyboards
- language files are now merged with current revision

via