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Kategorie: Wii: Update

WiiFlow Beta r873

vWii, Wii, Wii: Update , ,

Eine neue WiiFlow Beta – kompiliert von uns!

Download

Changelog:

Spoiler

r873

-fixed the (yet again) broken shutdown/reset via the wii buttons
-safe reloading the IOS on bootup now (may takes a bit longer to boot)

 

r872

-recompiled libntfs with -O2 as it was before the update
-changed the IOS patching system, should be much more safe now

 

r871

- small fix for source menu buttons with more than one magic #

Super Smash Flash 2 v0.9.0.1785

Wii: Update , ,

SSF2-LogoMcLeodGaming hat Super Smash Flash 2 gepatcht!

Download

 

-Improved preloading time of the game by shrinking the size of the new intro and only loading the old intro if selected in vault
-Event Match menu can now be fully controlled with the keyboard.
-You can now choose your player for Event Match 10 (to make it a bit more bearable)
-Fixed data importing error message

via

postLoader v4.1.5

vWii, Wii, Wii: Update , ,

stfour hat den postLoader aktualisiert!
Download

postLoader 4.1.5

* usb in neek2o is now accessed via ums (thx overjoy for the info). neek2o > r86 may be required.

postLoader 4.1.4

* postloader will now write (something) on usb dev when starting. Some hdd (basically on wd elements usb 3) are really slow on first write after reloading ios.
* Disabled debug output (please request debug versions if needed)

priibooter_gui 4.9

* Button press is checked also when fading out

WiiFlow Beta r866

vWii, Wii, Wii: Update , ,

Das WiiFlow-Team hat eine neue WiiFlow Beta veröffentlicht! Wir haben die Source genommen und sie kompiliert!

Download (Hinweise beachten!)

Changelog (nicht geordnet, ab r854)

Spoiler

-added the screenshot feature of dios-mios to the gc game options
-set down the upper mem2 usage to 43mb (security reasons)
-fixed the button position of launch neek2o
-updated english.ini
– source menu fixes, restored back with 'b' button but you have to point off
screen. fixed display of buttons on/off properly. and fixed emunand and
realnand buttons so only one is selected at a time.
-added new option to the game settings, Activity LED, with this
enabled you can toggle the drive led for wii and gc games
-updated english.ini
-added custom sd card ogc file like we did with usb already
-proper cleaning the memory now for the devices so a ios
reload will work just fine without breaking sd/usb io
-updated ntfs, ext and fat libs
-reserved 6mb exclusively for the sd and usb device and partition
handling, now we have 44mb for everything else left (we had 47mb before)
-hopefully fixed a homebrew loading bug
-reverted the changes of r858 for now because of some problems
-made the wait animation smoother and better looking using the
original 10 frame pngs (thanks to our last rev for the free space)
-added a way to reduce the alpha channel on pngs
-removed 24 pngs from the download country selection, using the
internal wiiflow alpha reducer from now on for that (saves 127kb)
– Fix for source menu again. Added allplugins button back in. seems to be what
was causing trouble for a lot of people
– Hopefully fixed source menu. working for me
-lets use the old coverflow cover loader again, just slightly
changed

Super Smash Flash 2 v0.9.0.1765

Wii: Update , ,

McLeodGaming hat SSF2 gepatcht!

Download

Changelog:

Spoiler
Changes in this version:

  • ALL LOADING BUGS FIXED
  • Long tags aren’t cut off anymore
  • All remaining OHKO’s fixed (Zelda ledge attack, Ichigo fully charged Getsuga)
  • Bomberman’s bombs recolor with him. New explosion sprite.
  • Bomberman minor balance tweaks
  • Samus ledge animations aligned better, can be hit
  • Meta Knight star KO forever-spin bug fixed
  • Lloyd balance tweaks
  • Fixed hitstun on Ichigo upB last hit
  • Peach umbrella hitbox closer to Melee/v0.8b rather than weird
  • All jab resets work properly (yes, jab resets have been in since the Twitch release.)
  • All getup animations have approx 11 frames of invincibility, and end on frame 16
  • Donkey Kong balance tweaks
  • Ichigo upB vertical movement increased
  • Meta Knight balance tweaks
  • Sonic is now the fastest character in the game again
  • Goku nair hitstun bugfix
  • Zelda’s nayru’s love now reflects
  • Zelda minor balance tweaks
  • Player 4’s select hand now works
  • Item switch menu’s hand now makes descriptions pop up
  • You can shield grab with the grab button now
  • Players can be grabbed out of their getup animation as long as they aren’t invincible
  • More tweaks to VVVVVVV
  • Silver is now less homosexual than his appearance in Sonic 06 (death bug fixed)
  • Intro optimized

via